embedded_components {
  id: "sprite"
  type: "sprite"
  data: "tile_set: \"/main/graphics.atlas\"\ndefault_animation: \"paper_1024x768\"\nmaterial: \"/builtins/materials/sprite.material\"\nblend_mode: BLEND_MODE_ALPHA\n"
  position {
    x: 0.0
    y: 0.0
    z: 0.0
  }
  rotation {
    x: 0.0
    y: 0.0
    z: 0.0
    w: 1.0
  }
}
