embedded_components {
  id: "collisionobject"
  type: "collisionobject"
  data: "collision_shape: \"\"\ntype: COLLISION_OBJECT_TYPE_STATIC\nmass: 0.0\nfriction: 0.1\nrestitution: 0.5\ngroup: \"default\"\nmask: \"default\"\nembedded_collision_shape {\n  shapes {\n    shape_type: TYPE_BOX\n    position {\n      x: 0.0\n      y: 0.0\n      z: 0.0\n    }\n    rotation {\n      x: 0.0\n      y: 0.0\n      z: 0.0\n      w: 1.0\n    }\n    index: 0\n    count: 3\n  }\n  data: 10.0\n  data: 384.0\n  data: 10.0\n}\nlinear_damping: 0.0\nangular_damping: 0.0\nlocked_rotation: false\n"
  position {
    x: 0.0
    y: 0.0
    z: 0.0
  }
  rotation {
    x: 0.0
    y: 0.0
    z: 0.0
    w: 1.0
  }
}
